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GOLDEN AGE - SOMEWHERE
Sequel to the award winning GOLDEN AGE - THE SIMULATION, 'SOMEWHERE' attempts to visualise the notion of a 'downloaded architecture'. We are in a time where much of what we do is online. The notion of the online will radically change, the notion of the computer and the home will merge. We will download parks and places to relax, have skype phone calls with simulated telepresence of our friends and family, be immersed in nanorobotic replications of any kind of objects or furnishings downloaded on credit based systems. The local becomes the global and the global becomes the local. Consumer based capitalism would change forever
A truly 'glocolised' world.
2011
Film, Animation, Architecture
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THE GOLDEN AGE - THE SIMULATION
THE GOLDEN AGE is a film which speculates on a simulated architecture. It is concerned with technology, synthetic programmed spaces, and the temporality of our immediate conceived environment, physical or otherwise.
It is part of a wider project which looks at a ‘downloaded’ architecture, radically changing the consumerist lifestyle we are all used to.
'The Simulation' is an abstract part one of a 2 part series under the title THE GOLDEN AGE...
2011
Animation, Architecture, Design
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PASTNESS PROJECTION
Pastness Projection is a film about the notion of nostalgia, of fragmented memories and forgotten objects and spaces. The film plays on the frustration of the character as he cant quite remember, remember something, something dear to him, in the cyclical representation within the designed spaces.
2011
Film, Animation, Architecture
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ROYAL RE-FORMATION
Exhibited at Apha Ville Festival 2010, Onedotzero 2010, and part of the Autodesk Showreel 2011
[SEE ROYAL CABINETS FOR DESCRIPTION]
ROYAL RE-FORMATION
The film attempts in part to graphically abstract the construction of the Royal Cabinets, In a dream-like labour of love. This abstracted reformation is a metaphor for this labour as well as representing the 'architecture of pieces' nature to the project. With the obsession for the object the film focuses on an assemblage of immense intricacy as the material slowly clusters to form the sculptural mail markets. Once formed the focus stays with the object, now in the form of the ornamentally re-branded building parts, before the nocturnal mail markets come to life, transforming into red jewels in the urban cityscape, becoming misplaced curious objects in themselves which have a strange visual balance of fragility and aggression.
2011
Architecture, Creative Direction, Film
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ROYAL CABINETS
In an age of progressively automated manufacturing and fabrication processes, the Royal Cabinets are an aggressive expression of labour. Assembled from a contractor led design approach, the cabinets draw on highly skilled local craftsmen and artists to produce the fantastical. Staged within the proposed baron 'facadescape' of a financially fragile Canary Wharf, the Cabinets are programmatically charged with the loss of yet another great British labour force, Royal Mail.
Two ideas of labor are therefore existing in parallel. The capitalist driven one that we experience everywhere in the West, and the accomplishment of public service in a building that recounts its essence by its architecture.
2011
Architecture, Design
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ARCHITECTURAL VISUALISATIONS
Freelance commercial arch vis.
2011
Architecture, Visual Arts
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ELEVATED BROOD
"Brood" - The attachment, shelter and protection of a mother’s young.
The "Paper Nautilus” was the main inspiration for the aquarium. I imitate the way it hangs its eggs from the strongest part of its shell by my placement of exhibit displays. The elevated, shell-like structure is a brood for the display chandeliers that can be lowered independently via remote control by the visitor. The maintenance of the fish decreases the further out onto the water they are, inside the linear repetition of the chandeliers themselves, coupled with the solar lilies, the further structures become almost completely independent.
Elevated Brood also encourages a graceful use of water by forming a strong relationship with the Serpentine Lake
2011
Architecture, Design
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THE SERPENTINE MYTH
A short filming project based on the serpentine pavilion 2010 designed by Jean Nouvel. The project seeked to abstract the spaces with the use of close ups, colour and the construction of the edit. The film was just one part of the project which looked at representation of spaces. Collage and re-representation in 3d were also used.
2011
Film, Digital Art, Photography
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MORPHOTIC MULTIPLICITY
Architecture is concerned with the needs of the static but has delved in concepts of multiplicity since the ornamental grandness in the baroque and rococo styles. This architecture was designed to be dynamic, to invoke movement and flow and harmony. Although the architecture itself did not move the eye would move through its undulating curves, the mind would transcend the body in the translation of form. The gold graphic of the substance in my film reflects and represents this history of ornamental multiplicity.
Morphotic Multiplicity is both propositional and representational, abstract and literal. It is deliberately open ended to give multiple directions of explorations into the uncertain, and proposes that harmony of form is achieved in the infinity of the dynamic form, or form of forms.
2011
Animation
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u-FOG
Testing techniques to be used within THE GOLDEN AGE PT2
Software used: 3ds, vray, krakatoa, thinking particles, fume fx, realflow, maxscript, pflow,
2011
Animation
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20 PLATES OF ARCHITECTURAL ORNAMENT
Like Louis Henry Sullivan's 'Plates of Ornament', 20 plates of architectural ornament were designed in 4 categories: ICONOGRAPHIC, NATURALISTIC, GEOMETRIC, and MATERIALISTIC. New forms of ornament are born to communicate a once forgotten friend of architecture to the public of the 21st Century
2011
Architecture, Painting, Graphic Design
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NATIONAL GALLERY ORNAMENTS
Like Louis Henry Sullivan's 'Plates of Ornament', 20 plates of architectural ornament were designed in 4 categories: ICONOGRAPHIC, NATURALISTIC, GEOMETRIC, and MATERIALISTIC. New forms of ornament are born to communicate a once forgotten friend of architecture to the public of the 21st Century
2011
Painting
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ROYAL RE-FORMATION TESTS
Testing technique for the ROYAL RE-FORMATION film.
2011
Animation
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OBSESSION
We are all obsessed. This project was a short 1 week film project focusing on the obsession of control and compulsion for order.
2011
Film, Animation
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PROJECTIONS OF MULTIPLICITY
The intention for this project was to use 2.5D in within After Effects to communicate spatial transitions. It was a 1 week experimental project designed to work with film, and then the representation of the transitions in graphic form.
2011
Film, Animation, Architecture